Overview - Graphic Design
The book is intended to present multiple levels of reading. While the body of the text is of primary interest and has consumed the majority of the attention the book is also intended to be entertaining. For this reason we have placed a series of small comic-based narratives along the upper-outside corners of each page. These "flipbooks" are intended to work directly with the comic-line along the bottom.
This is intended to serve not only as entertainment, but as example of a way a print publication can offer an interactive narrative as well as illustrating - literally - some of the different ways that a comic book and an animation come close to one another in their presentation of time. Each part of the story is a comment on the text that is also in that part of the book. For example, as he draws a world in 2D there is a transition that happens to 3D when we begin reading the third chapter (which is on 3D).
This major design element aside, the rest of the book is intended to serve as 1 part picture book, one part text book. Considering the fact that we have over 200 images, and if an image is worth a thousand words...
(This character is, in fact, the front-end, or body, of an AI conversational character that we are developing for another project. The character is being repurposed for this use.)
Mark Stephen Meadows // pighed